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Captain Planet and the Planeteers: 3x5

The Dream Machine

Carlos, a farm boy on a small island, becomes jealous of his cousin’s return from the big city. He is given the power to wish for anything he wants from Zarm, who calls himself the Dream Maker. To impress a girl that he likes and to get back at his cousin, Carlos wishes for things that will gain her interest. Soon the whole town discovers the Dream Maker, and they all want something big. Blinded by greed, the townspeople fail to realize that their natural resources are being drained in order to create the things they wish for. They soon learn the effects of this, but the Planeteers need Captain Planet to get rid of Zarm, and quell a near war between the townspeople and the villagers in the hills, who also want a piece of the Dream Maker.

Oct. 10, 1992

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